I had the extraordinary opportunity to get feedback from some very talented people over at Raven Software. I would like to especially thank Angelo Person for taking time out of his busy days to be my mentor throughout this project.
This was a 9 week project for my game environments class that I based off of a concept by Joseph Nickson- https://www.artstation.com/artwork/lOZao . Made in Maya, Marvolous designer, and Zbrush; Textured in Substance Painter, Designer and Photoshop; and rendered/built in Unreal Engine 4.
The video I posted shows a screenshot I took at the end of each workday and it's such a cool experience to see it come together and recommend everyone try it. Enjoy!
1970's listening room breakdown